Things we've built.
Maps, characters, gear, combat and effects made by our team. Filter by the service you need.

Crystal MineStylized cave zone with neon crystal lighting and rail paths
Map
Frost TitanBoss character model
ModelPLAYTEST
Arena combat kitChained abilities, hit effects and knockback in one arena
Anim + VFX
Jungle HangoutSocial hub with seating, lights and a hidden hut
MapANIMATION
Awakening movesTransformation skills with camera work
Animation
Waterfall LagoonWater, foliage and light shafts
MapVFX
Blue slash burstLayered slash and spark effect
VFXWALKTHROUGH
Tropical IslandOpen island with a village, docks and stone steps
MapFLYTHROUGH
Forest RuinsOvergrown shrine with dense foliage and soft fog
MapVFX
Frost slamGround impact with ice shards and shockwave
VFX
Obsidian armorLayered armor set, front and back
ModelVFX
Ice burstCharge and release sparkle effect
VFX
Sunset CityOpen city map with roads, landmarks and a river bridge
MapCUTSCENE
Story cutsceneCamera moves and character acting for a reveal scene
AnimationANIMATION
Armored sprintRun cycle for a heavy armored rig
Animation-- server checks every cast if not canCast(player, id) then return end cooldowns[player][id] = os.clock() ABILITIES[id].Run(player, target)
Ability systemServer side cooldowns and range checks
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